--- a/drivers/sound/sound_core.c +++ b/drivers/sound/sound_core.c @@ -174,9 +174,9 @@ static int sound_insert_unit(struct soun } if (r == low) - sprintf (name_buf, "%s", name); + snprintf (name_buf, sizeof(name_buf), "%s", name); else - sprintf (name_buf, "%s%d", name, (r - low) / SOUND_STEP); + snprintf (name_buf, sizeof(name_buf), "%s%d", name, (r - low) / SOUND_STEP); s->de = devfs_register (devfs_handle, name_buf, DEVFS_FL_NONE, SOUND_MAJOR, s->unit_minor, S_IFCHR | mode, fops, NULL); @@ -507,9 +507,9 @@ int soundcore_open(struct inode *inode, * ALSA toplevel modules for soundcards, thus we need * load them at first. [Jaroslav Kysela ] */ - sprintf(mod, "sound-slot-%i", unit>>4); + snprintf(mod, sizeof(mod), "sound-slot-%i", unit>>4); request_module(mod); - sprintf(mod, "sound-service-%i-%i", unit>>4, chain); + snprintf(mod, sizeof(mod), "sound-service-%i-%i", unit>>4, chain); request_module(mod); spin_lock(&sound_loader_lock); s = __look_for_unit(chain, unit);